package unit;

import equipment.*;
import main.*;

public class Goblin extends Unit {
	public static Equipment[] equipChoices = {new Spear(), new OrcBow(), new Shield()};
	
	
	public Goblin(int id, int army, int x, int y) {
		this.strength = 3;
		this.defense = 4;
		this.attacks = 1;
		this.wounds = 1;
		this.courage = 2;
		this.fightValue = 2;
		this.shootValue = 5;
		
		this.move = 5.0;
		this.moveLeft = 5.0;
		
		this.id = id;
		this.name = "Goblin";
		this.x = x;
		this.y = y;
		this.army = army;
	}
}